Jorge León Elías
technical & systems designer
Design ● Systems ● Implementation


+5 years of AAA & Indie experience

I work at the intersection of game design and implementation, designing gameplay systems and turning them into playable, testable experiences in Unreal Engine.

01Currently

Technical Game Designer
CI Games - Lords of the Fallen II

02Previously

Principal Game Designer
Herobeat Studios - Wilderings: The Lost Spring

03Credit

Endling: Extinction Is Forever
BAFTA-winning game
Game Awards nominee

Experience Selected roles
Madrid · Spain · © JORGE LEÓN ELÍASScroll / Explore

Selected work

Projects where
design meets implementation.

A selection of projects spanning systems design, technical design and hands-on implementation. Select a project to explore the case study.

SELECTED / 01

Jorge León ElíasJORGE / MADRID

About

A designer who
likes to build.

I enjoy the space between a design document and a playable game.

I'm a Technical & Systems Game Designer based in Madrid. My work sits between creative design and implementation: defining how systems should work, prototyping them quickly, and getting them into a playable state so they can be tested and iterated.

My primary tool is Unreal Engine, where I work across gameplay systems, Blueprint implementation, AI, combat, progression, cameras, prototyping and technical design.

2025 — CURRENTTechnical Game DesignerCI Games - Lords of the Fallen II
2023 — 2025Systems Game DesignerCI Games - Project Survive
2022 — 2023Principal Game DesignerHerobeat Studios - Wilderings: The Lost Spring
2021 — 2022Technical Game DesignerHerobeat Studios - Endling: Extinction Is Forever
2021Unity Game Programmer5th Element Gaming - Pencilmation Arkanoid
EDUCATIONGame & Interactive Media DesignU-tad · 2016 — 2020
LANGUAGESSpanish · EnglishBilingual / native proficiency

Contact

Let's build something
worth playing.

For opportunities, collaborations, or just to talk game design.